ruff: Fix PIE808 Unnecessary start
argument in range
.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
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008efed12b
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3 changed files with 11 additions and 11 deletions
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@ -11,9 +11,9 @@ class ConnectFourMessageHandler:
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# Header for the top of the board
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# Header for the top of the board
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board_str = ":one: :two: :three: :four: :five: :six: :seven:"
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board_str = ":one: :two: :three: :four: :five: :six: :seven:"
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for row in range(0, 6):
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for row in range(6):
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board_str += "\n\n"
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board_str += "\n\n"
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for column in range(0, 7):
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for column in range(7):
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if board[row][column] == 0:
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if board[row][column] == 0:
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board_str += ":white_circle: "
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board_str += ":white_circle: "
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elif board[row][column] == 1:
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elif board[row][column] == 1:
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@ -42,7 +42,7 @@ class ConnectFourModel:
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def available_moves(self) -> List[int]:
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def available_moves(self) -> List[int]:
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available_moves = []
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available_moves = []
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row = 0
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row = 0
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for column in range(0, 7):
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for column in range(7):
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if self.current_board[row][column] == 0:
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if self.current_board[row][column] == 0:
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available_moves.append(column)
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available_moves.append(column)
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@ -74,8 +74,8 @@ class ConnectFourModel:
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def get_horizontal_wins(board: List[List[int]]) -> int:
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def get_horizontal_wins(board: List[List[int]]) -> int:
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horizontal_sum = 0
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horizontal_sum = 0
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for row in range(0, 6):
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for row in range(6):
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for column in range(0, 4):
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for column in range(4):
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horizontal_sum = (
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horizontal_sum = (
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board[row][column]
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board[row][column]
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+ board[row][column + 1]
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+ board[row][column + 1]
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@ -92,8 +92,8 @@ class ConnectFourModel:
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def get_vertical_wins(board: List[List[int]]) -> int:
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def get_vertical_wins(board: List[List[int]]) -> int:
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vertical_sum = 0
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vertical_sum = 0
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for row in range(0, 3):
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for row in range(3):
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for column in range(0, 7):
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for column in range(7):
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vertical_sum = (
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vertical_sum = (
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board[row][column]
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board[row][column]
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+ board[row + 1][column]
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+ board[row + 1][column]
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@ -112,8 +112,8 @@ class ConnectFourModel:
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minor_diagonal_sum = 0
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minor_diagonal_sum = 0
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# Major Diagonl Sum
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# Major Diagonl Sum
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for row in range(0, 3):
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for row in range(3):
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for column in range(0, 4):
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for column in range(4):
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major_diagonal_sum = (
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major_diagonal_sum = (
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board[row][column]
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board[row][column]
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+ board[row + 1][column + 1]
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+ board[row + 1][column + 1]
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@ -127,7 +127,7 @@ class ConnectFourModel:
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# Minor Diagonal Sum
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# Minor Diagonal Sum
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for row in range(3, 6):
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for row in range(3, 6):
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for column in range(0, 4):
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for column in range(4):
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minor_diagonal_sum = (
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minor_diagonal_sum = (
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board[row][column]
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board[row][column]
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+ board[row - 1][column + 1]
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+ board[row - 1][column + 1]
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@ -580,7 +580,7 @@ def check_moves(turn, grid):
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:return: True, if there is any, False if otherwise
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:return: True, if there is any, False if otherwise
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"""
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"""
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for hill in constants.HILLS:
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for hill in constants.HILLS:
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for k in range(0, 2):
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for k in range(2):
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g1 = grid[hill[k][0]][hill[k][1]]
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g1 = grid[hill[k][0]][hill[k][1]]
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g2 = grid[hill[k + 1][0]][hill[k + 1][1]]
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g2 = grid[hill[k + 1][0]][hill[k + 1][1]]
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if (g1 == " " and g2 == turn) or (g2 == " " and g1 == turn):
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if (g1 == " " and g2 == turn) or (g2 == " " and g1 == turn):
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