Implement dynamic task properties
This commit is contained in:
parent
82c9923cc6
commit
b6d85c018d
130
src/main.rs
130
src/main.rs
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@ -103,8 +103,9 @@ async fn send(text: &str, tags: &[Tag]) -> (Event, Result<EventId, Error>) {
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async fn repl() {
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async fn repl() {
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let mut tasks: HashMap<EventId, Task> = HashMap::new();
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let mut tasks: HashMap<EventId, Task> = HashMap::new();
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let mut position: Option<EventId> = None;
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let mut position: Option<EventId> = None;
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let mut properties: Vec<String> = vec!["id".into(), "name".into(), "state".into()];
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loop {
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loop {
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let mut prompt = String::from("");
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let mut prompt = String::with_capacity(64);
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let mut pos = position;
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let mut pos = position;
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while pos.is_some() {
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while pos.is_some() {
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let id = pos.unwrap();
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let id = pos.unwrap();
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@ -119,30 +120,64 @@ async fn repl() {
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if input.trim() == "exit" {
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if input.trim() == "exit" {
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break;
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break;
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}
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}
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match input.split_once(": ") {
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if input.starts_with(".") {
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None => {
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match input[1..2].parse::<usize>() {
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position = EventId::parse(input).ok().or(
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Ok(index) => {
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position.and_then(|p| tasks.get(&p)).and_then(|t| t.parent_id()));
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properties.insert(index, input[2..].to_string());
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}
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continue;
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Some(s) => {
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let mut tags: Vec<Tag> = s.1.split(" ").map(|t| Tag::Hashtag(t.to_string())).collect();
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if let Some(pos) = position {
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tags.push(Tag::event(pos));
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}
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}
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let event = make_event(s.0, &tags);
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Err(_) => {
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for tag in event.tags.iter() {
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let prop = &input[1..];
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match tag {
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let pos = properties.iter().position(|s| s == &prop);
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Tag::Event { event_id, .. } => {
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match pos {
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tasks.get_mut(event_id).unwrap().children.push(event.clone());
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None => {
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properties.push(prop.to_string());
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}
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Some(i) => {
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properties.remove(i);
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}
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}
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_ => {}
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}
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}
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}
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}
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tasks.insert(event.id, Task::new(event));
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}
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} else {
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match input.split_once(": ") {
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None => {
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position = EventId::parse(input).ok().or(position
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.and_then(|p| tasks.get(&p))
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.and_then(|t| t.parent_id()));
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}
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Some(s) => {
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let mut tags: Vec<Tag> =
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s.1.split(" ")
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.map(|t| Tag::Hashtag(t.to_string()))
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.collect();
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if let Some(pos) = position {
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tags.push(Tag::event(pos));
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}
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let event = make_event(s.0, &tags);
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for tag in event.tags.iter() {
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match tag {
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Tag::Event { event_id, .. } => {
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tasks
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.get_mut(event_id)
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.unwrap()
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.children
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.push(event.clone());
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}
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_ => {}
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}
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}
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tasks.insert(event.id, Task::new(event));
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}
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}
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}
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};
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};
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let events: Vec<&Event> = position.map_or(tasks.values().map(|t| &t.event).collect(),
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let events: Vec<&Event> =
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|p| tasks.get(&p).map_or(Vec::new(), |t| t.children.iter().collect()));
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position.map_or(tasks.values().map(|t| &t.event).collect(), |p| {
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tasks
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.get(&p)
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.map_or(Vec::new(), |t| t.children.iter().collect())
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});
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println!("{}", properties.join(" "));
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for event in events {
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for event in events {
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println!("{}: {}", event.id, event.content);
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println!("{}: {}", event.id, event.content);
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}
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}
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@ -164,6 +199,63 @@ impl Task {
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children: Vec::new(),
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children: Vec::new(),
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}
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}
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}
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}
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fn parent_id(&self) -> Option<EventId> {
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for tag in self.event.tags.iter() {
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match tag {
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Tag::Event { event_id, .. } => return Some(*event_id),
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_ => {}
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}
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}
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None
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}
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fn states(&self) -> impl Iterator<Item = TaskState> + '_ {
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self.children.iter().filter_map(|event| {
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match event.kind.as_u32() {
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1630 => Some(Open),
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1631 => Some(Done),
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1632 => Some(Closed),
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1633 => Some(Active),
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_ => None,
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}
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.map(|s| TaskState {
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name: self.event.content.clone(),
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state: s,
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time: self.event.created_at.clone(),
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})
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})
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}
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fn descriptions(&self) -> impl Iterator<Item = String> + '_ {
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self.children.iter().filter_map(|event| {
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if event.kind == Kind::TextNote {
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Some(event.content.clone())
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} else {
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None
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}
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})
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}
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fn state(&self) -> Option<TaskState> {
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self.states().max_by_key(|t| t.time)
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}
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fn get(&self, property: &str) -> Option<String> {
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match property {
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"id" => Some(self.event.id.to_string()),
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"parentid" => self.parent_id().map(|i| i.to_string()),
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"state" => self.state().map(|s| s.state.to_string()),
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"name" => Some(self.event.content.clone()),
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"desc" | "description" => self.descriptions().fold(None, |total, s| {
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Some(match total {
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None => s,
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Some(i) => i + " " + &s,
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})
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}),
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_ => None,
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}
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}
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}
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}
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struct TaskState {
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struct TaskState {
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