fix: do not set view depth when searching
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@ -652,11 +652,6 @@ async fn main() -> Result<()> {
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if dots > 1 {
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if dots > 1 {
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info!("Moving up {} tasks", dots - 1)
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info!("Moving up {} tasks", dots - 1)
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}
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}
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} else if let Ok(depth) = slice.parse::<i8>() {
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if pos != tasks.get_position_ref() {
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tasks.move_to(pos.cloned());
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}
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tasks.set_depth(depth);
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} else {
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} else {
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let mut transform: Box<dyn Fn(&str) -> String> = Box::new(|s: &str| s.to_string());
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let mut transform: Box<dyn Fn(&str) -> String> = Box::new(|s: &str| s.to_string());
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if !slice.chars().any(|c| c.is_ascii_uppercase()) {
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if !slice.chars().any(|c| c.is_ascii_uppercase()) {
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