741 lines
14 KiB
Plaintext
741 lines
14 KiB
Plaintext
|
|
||
|
adapter_index = 0
|
||
|
aspect_ratio = -1
|
||
|
borderless_fullscreen = false
|
||
|
fullscreen = true
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||
|
fullscreen_output = 0
|
||
|
keybindings = {
|
||
|
keyboard_mouse = {
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||
|
activate = {
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||
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key = "mouse_left"
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||
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state = "pressed"
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||
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}
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||
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activate_toggled_magick = {
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||
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key = "mouse_right"
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||
|
state = "pressed"
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||
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}
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||
|
activate_up = {
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||
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key = "mouse_left"
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state = "released"
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}
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|
arcane = {
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||
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key = "s"
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||
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state = "pressed"
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||
|
}
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||
|
cast_magick = {
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||
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key = "space"
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||
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state = "pressed"
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||
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}
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|
cold = {
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||
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key = "r"
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||
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state = "pressed"
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||
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}
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||
|
cursor = {
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||
|
key = "mouse_cursor"
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||
|
state = "axis"
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||
|
}
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||
|
do_move = {
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||
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key = "mouse_left"
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||
|
state = "button"
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}
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||
|
earth = {
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||
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key = "d"
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||
|
state = "pressed"
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||
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}
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||
|
fire = {
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||
|
key = "f"
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||
|
state = "pressed"
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||
|
}
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||
|
imbue_weapon = {
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||
|
filter = {
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||
|
default_controller = "mouse"
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||
|
filter_name = "FilterCombineHoldPress"
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||
|
hold_button = {
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||
|
controller_type = "keyboard"
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||
|
key = "left shift"
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||
|
}
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||
|
press_button = "right"
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||
|
}
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||
|
state = "filter"
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||
|
}
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||
|
left = {
|
||
|
key = "mouse_left"
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||
|
state = "pressed"
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||
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}
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||
|
life = {
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||
|
key = "w"
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||
|
state = "pressed"
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||
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}
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||
|
lightning = {
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||
|
key = "a"
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||
|
state = "pressed"
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||
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}
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||
|
magick1 = {
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||
|
key = "1"
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state = "pressed"
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}
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||
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magick1_up = {
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||
|
key = "1"
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||
|
state = "released"
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||
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}
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||
|
magick2 = {
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||
|
key = "2"
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||
|
state = "pressed"
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||
|
}
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||
|
magick2_up = {
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||
|
key = "2"
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||
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state = "released"
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}
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||
|
magick3 = {
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||
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key = "3"
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||
|
state = "pressed"
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||
|
}
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||
|
magick3_up = {
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||
|
key = "3"
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||
|
state = "released"
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||
|
}
|
||
|
magick4 = {
|
||
|
key = "4"
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||
|
state = "pressed"
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||
|
}
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||
|
magick4_up = {
|
||
|
key = "4"
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||
|
state = "released"
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||
|
}
|
||
|
magick_tier1 = {
|
||
|
filter = {
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||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldPress"
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||
|
hold_button = {
|
||
|
controller_type = "keyboard"
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||
|
key = "1"
|
||
|
}
|
||
|
press_button = "right"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
magick_tier2 = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldPress"
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||
|
hold_button = {
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||
|
controller_type = "keyboard"
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||
|
key = "2"
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}
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press_button = "right"
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||
|
}
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||
|
state = "filter"
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||
|
}
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||
|
magick_tier3 = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
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||
|
filter_name = "FilterCombineHoldPress"
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||
|
hold_button = {
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||
|
controller_type = "keyboard"
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||
|
key = "3"
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||
|
}
|
||
|
press_button = "right"
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||
|
}
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||
|
state = "filter"
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||
|
}
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||
|
magick_tier4 = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
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||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = {
|
||
|
controller_type = "keyboard"
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||
|
key = "4"
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||
|
}
|
||
|
press_button = "right"
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||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
melee_attack = {
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||
|
filter = {
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||
|
default_controller = "mouse"
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||
|
filter_name = "FilterCombineHoldPress"
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||
|
hold_button = {
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||
|
controller_type = "keyboard"
|
||
|
key = "left shift"
|
||
|
}
|
||
|
press_button = "right"
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||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
pause = {
|
||
|
key = "esc"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
revive_message = {
|
||
|
key = "mouse_right"
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||
|
state = "pressed"
|
||
|
}
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||
|
select_magick_template = {
|
||
|
key = "mouse_right"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
shield = {
|
||
|
key = "e"
|
||
|
state = "pressed"
|
||
|
}
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||
|
spell_aoe = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = {
|
||
|
controller_type = "keyboard"
|
||
|
key = "left shift"
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||
|
}
|
||
|
press_button = "middle"
|
||
|
}
|
||
|
state = "filter"
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||
|
}
|
||
|
spell_forward = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = {
|
||
|
controller_type = "keyboard"
|
||
|
key = "left shift"
|
||
|
}
|
||
|
invert = true
|
||
|
press_button = "right"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
spell_forward_hold = {
|
||
|
filter = {
|
||
|
button_button = "right"
|
||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldButton"
|
||
|
hold_button = {
|
||
|
controller_type = "keyboard"
|
||
|
key = "left shift"
|
||
|
}
|
||
|
invert = true
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
spell_self = {
|
||
|
filter = {
|
||
|
default_controller = "mouse"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = {
|
||
|
controller_type = "keyboard"
|
||
|
key = "left shift"
|
||
|
}
|
||
|
invert = true
|
||
|
press_button = "middle"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
spell_self_channel = {
|
||
|
key = "mouse_middle"
|
||
|
state = "button"
|
||
|
}
|
||
|
stop_move = {
|
||
|
key = "left ctrl"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
twist_free = {
|
||
|
key = "mouse_left"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
water = {
|
||
|
key = "q"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
}
|
||
|
pad360 = {
|
||
|
abort_select_magick = {
|
||
|
key = "pad_b"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
activate = {
|
||
|
key = "pad_left_shoulder"
|
||
|
state = "released"
|
||
|
}
|
||
|
aim = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
arcane = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
invert = true
|
||
|
press_button = "y"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
cold = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "a"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
deselect_magick_template = {
|
||
|
key = "pad_y"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
earth = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
invert = true
|
||
|
press_button = "b"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
element_switch = {
|
||
|
key = "pad_left_shoulder"
|
||
|
state = "button"
|
||
|
}
|
||
|
fire = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
invert = true
|
||
|
press_button = "a"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
gpad_magick1 = {
|
||
|
key = "pad_d_left"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick2 = {
|
||
|
key = "pad_d_up"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick3 = {
|
||
|
key = "pad_d_right"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick4 = {
|
||
|
key = "pad_d_down"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick_hold = {
|
||
|
key = "pad_left_trigger"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick_hold_up = {
|
||
|
key = "pad_left_trigger"
|
||
|
state = "released"
|
||
|
}
|
||
|
imbue_weapon = {
|
||
|
key = "pad_right_trigger"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
life = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "y"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
lightning = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
invert = true
|
||
|
press_button = "x"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
melee_attack = {
|
||
|
key = "pad_right_trigger"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
move = {
|
||
|
key = "pad_left"
|
||
|
state = "axis"
|
||
|
}
|
||
|
open_magick_menu1 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "d_left"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu2 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "d_up"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu3 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "d_right"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu4 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "d_down"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
pause = {
|
||
|
key = "pad_start"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
revive_message = {
|
||
|
key = "pad_a"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
scroll = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
select_magick = {
|
||
|
key = "pad_a"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
select_magick_template = {
|
||
|
key = "pad_x"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
shield = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "b"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
spell_aoe = {
|
||
|
key = "pad_left_trigger"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
spell_forward = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
spell_self = {
|
||
|
key = "pad_right_shoulder"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
spell_self_channel = {
|
||
|
key = "pad_right_shoulder"
|
||
|
state = "button"
|
||
|
}
|
||
|
trigger_magick = {
|
||
|
key = "pad_right_trigger"
|
||
|
state = "released"
|
||
|
}
|
||
|
twist_free = {
|
||
|
key = "pad_right_trigger"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
water = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "left_shoulder"
|
||
|
press_button = "x"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
}
|
||
|
padps4 = {
|
||
|
abort_select_magick = {
|
||
|
key = "pad_circle"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
activate = {
|
||
|
key = "pad_l1"
|
||
|
state = "released"
|
||
|
}
|
||
|
aim = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
arcane = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
invert = true
|
||
|
press_button = "triangle"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
cold = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "cross"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
deselect_magick_template = {
|
||
|
key = "pad_triangle"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
earth = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
invert = true
|
||
|
press_button = "circle"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
element_switch = {
|
||
|
key = "pad_l1"
|
||
|
state = "button"
|
||
|
}
|
||
|
fire = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
invert = true
|
||
|
press_button = "cross"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
gpad_magick1 = {
|
||
|
key = "pad_left"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick2 = {
|
||
|
key = "pad_up"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick3 = {
|
||
|
key = "pad_right"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick4 = {
|
||
|
key = "pad_down"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick_hold = {
|
||
|
key = "pad_l2"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
gpad_magick_hold_up = {
|
||
|
key = "pad_l2"
|
||
|
state = "released"
|
||
|
}
|
||
|
imbue_weapon = {
|
||
|
key = "pad_r2"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
life = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "triangle"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
lightning = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
invert = true
|
||
|
press_button = "square"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
melee_attack = {
|
||
|
key = "pad_r2"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
move = {
|
||
|
key = "pad_left"
|
||
|
state = "axis"
|
||
|
}
|
||
|
open_magick_menu1 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "left"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu2 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "up"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu3 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "right"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
open_magick_menu4 = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "down"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
pause = {
|
||
|
key = "pad_options"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
revive_message = {
|
||
|
key = "pad_cross"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
scroll = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
select_magick = {
|
||
|
key = "pad_cross"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
select_magick_template = {
|
||
|
key = "pad_square"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
shield = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "circle"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
spell_aoe = {
|
||
|
key = "pad_l2"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
spell_forward = {
|
||
|
key = "pad_right"
|
||
|
state = "axis"
|
||
|
}
|
||
|
spell_self = {
|
||
|
key = "pad_r1"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
spell_self_channel = {
|
||
|
key = "pad_r1"
|
||
|
state = "button"
|
||
|
}
|
||
|
trigger_magick = {
|
||
|
key = "pad_r2"
|
||
|
state = "released"
|
||
|
}
|
||
|
trigger_magick_touch = {
|
||
|
key = "pad_touch"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
twist_free = {
|
||
|
key = "pad_r2"
|
||
|
state = "pressed"
|
||
|
}
|
||
|
water = {
|
||
|
filter = {
|
||
|
default_controller = "pad"
|
||
|
filter_name = "FilterCombineHoldPress"
|
||
|
hold_button = "l1"
|
||
|
press_button = "square"
|
||
|
}
|
||
|
state = "filter"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
keybindings_version = 2
|
||
|
render_settings = {
|
||
|
bloom_enabled = true
|
||
|
debug_render_voxels = false
|
||
|
debug_rendering = false
|
||
|
disable_soft_particles = false
|
||
|
dof_enabled = true
|
||
|
fog_enabled = true
|
||
|
fxaa_enabled = true
|
||
|
fxaa_high = true
|
||
|
fxaa_low = false
|
||
|
fxaa_medium = false
|
||
|
g_tessellation = 1
|
||
|
g_tessellation_detail = 1
|
||
|
g_tessellation_tri_size = 8
|
||
|
gbuffer_albedo_luminance_visualization = false
|
||
|
gbuffer_albedo_visualization = false
|
||
|
gbuffer_ao_visualization = false
|
||
|
gbuffer_fill_albedo = false
|
||
|
gbuffer_glossiness_visualization = false
|
||
|
gbuffer_normal_visualization = false
|
||
|
gbuffer_rim_light_visualization = false
|
||
|
gbuffer_self_illumination_visualization = false
|
||
|
gbuffer_shadow_mask_visualization = false
|
||
|
gbuffer_specular_visualization = false
|
||
|
generate_cubemap = false
|
||
|
half_res_effects_enabled = false
|
||
|
light_accumulation_alpha_visualization = false
|
||
|
light_accumulation_rgb_visualization = false
|
||
|
lighting = true
|
||
|
local_lights_cast_shadows = true
|
||
|
local_lights_enabled = true
|
||
|
particles_cast_shadows = false
|
||
|
particles_local_lighting = true
|
||
|
particles_receive_shadows = true
|
||
|
particles_tessellation = true
|
||
|
shadow_map_cube_size = [
|
||
|
256
|
||
|
256
|
||
|
]
|
||
|
shadow_map_size = [
|
||
|
2048
|
||
|
2048
|
||
|
]
|
||
|
shadow_mapping_enabled = true
|
||
|
smaa_enabled = false
|
||
|
smaa_high = true
|
||
|
smaa_low = false
|
||
|
smaa_medium = false
|
||
|
ssao_enabled = true
|
||
|
voxel_cone_tracing = false
|
||
|
water_refraction_enabled = true
|
||
|
water_shimmer_enabled = true
|
||
|
}
|
||
|
screen_resolution = [
|
||
|
3840
|
||
|
2160
|
||
|
]
|
||
|
vsync = true
|